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supposedly this was fixed in v1.9.1 in an. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Aircraft carriers act as additional, floating air bases. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. 28% comes from the spy network (2 agents in Italy). common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Press question mark to learn the rest of the keyboard shortcuts. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). The biggest drawback of strategics are that conquered land takes ages to rebuild. Would make it easier to build them. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. In this guide, youll be shown what division templates are best, supported by actual calculations. Information, Frequently Asked It may not display this or other websites correctly. Questions, Paradox The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. CAS wings will contribute planes to the battle up to 54 planes. All trademarks are property of their respective owners in the US and other countries. They may get targeted by naval anti-air. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Tank designs before 1940 are not included; their design should be similar to the designs listed below. It's a harrowing death spiral. That's actually what the US and Britain did prior to D-Day. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. the infantry category). Read our Hearts of Iron 4 DLC guide. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. At least 30% air superiority is required to perform port strikes [15]. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). With the new update (DLC?) An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. New comments cannot be posted and votes cannot be cast. Same goes for AA. Naval Bombers are able to perform attacks against enemy ships. I love tac bombers. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Deals damage to enemy divisions on the ground. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Every plane that joins a battle produces 0.0005[13] country air experience. Are tactical bombers worth it hoi4? I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. [14], Available for: Fighter (needs to be unlocked by country rule). I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Lets talk about strat bombers and whether they are good now. Cripple that economy. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. It's a bit of a niche area. For this guide, I have created a combat width simulator. bombing results are fairly noisy. Very important when pushing into an area where supply hubs are far apart. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. Jump to navigation Jump to . Enabling pilot exercises will disable all other missions. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. The CAS frontage of a battle can be filled by planes from multiple friendly wings. They remain banned on most competitive matches. Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. You need to sign in or create an account to do that. i was responding to that second part. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. The colors and interpretation of the colors is listed in the table below. Drops supply from the air to units without supply, preventing attrition to your units. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. Also, is producing lots of naval bombers and putting them on naval strike . 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. 66. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Press question mark to learn the rest of the keyboard shortcuts. Transport plane: Deploys paratroopers and drops supplies. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. These variants are able to launch from and land on aircraft carriers. within the strategic region by clicking on the proper button. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). You can add up to 5 support companies to a division. They are super expensive and need to be escorted by Fighters to be worth the cost. Scout planes can only contribute up to 20-30% of intel in a given area. . They're generally pretty useless. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. Press J to jump to the feed. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. This page was last edited on 13 October 2022, at 14:57. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Once a new air wing is created, it will take several days for the planes to arrive at the air base. Read the rules though as they are often banned. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). there is no (functional) mechanic in game for escorts/escort efficiency. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Do you think they are as important as CAS aircraft? Air bases can be damaged by strategic bombing missions . An air wing may be created only if there are sufficient planes and service manpower available. Port strike. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Note that your bombers may get targeted by State anti-air . For a better experience, please enable JavaScript in your browser before proceeding. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Scout Planes perform aerial scouting and intel gathering. The details pane of that window provides numbers across a long time frame. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Create an account to follow your favorite communities and start taking part in conversations. All air stuff is worthless except heavy fighters. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. There's probably also a fair bit of LL going on as well. In addition, combat width, reliability and support companies are discussed in detail. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. Bomb their airbases until they've no room to fly from. you can target certain structures with your strategic bombers. Amphibious tanks have terrible armor, which makes them unusable. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. Given enough air support, even basic infantry can push through enemy lines. Is this the case in hoi4? For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play The effects increase with weather severity, with sandstorms and blizzards being particularly bad. When 1.4 comes out I believe tomorrow this will supposedly be fixed. However, different models of plane within the same type (e.g. Then invaded, and send in CAS. All types of planes may be located at these air bases, including carrier-capable models. Questions, Paradox i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. The number of airplanes involved in a port strike is increased by the port strike value (e.g. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Very cost-effective way of killing the enemy navy. Wings can be split or multiple wings of the same type merged into one in the air base view. This is a community maintained wiki. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Interactive corporate website. Creating divisions is one of the most important aspects of Hearts of Iron IV. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Though expensive, they can be well-worth the cost. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Retweet. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. Air wings are a group of planes forming an air unit attached to an air base. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Once the American airforce is decimated, send in thousands of strat bombers. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Divisional anti-air (AA) weapons reduce the damage from CAS. Has to be performed in the land area on which the port lies. The maximum penalty without doctrine is 35% at 100% air superiority. Decreased soft attack, hard attack, breakthrough and defense. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. the night penalty is -90% for planes, not -50%. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. New comments cannot be posted and votes cannot be cast. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. so night bombing is definitely the way to go. Air warfare is managed in the corresponding strategic air map mode. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. None of the plane's attributes have an influence on the effectiveness of anti-air. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. Bomb Scotland's infrastructure into dust and watch them all die. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. Professional Officer Corps, earns itself back after 350 army XP. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. All trademarks are property of their respective owners in the US and other countries. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). From Hearts of Iron 4 Wiki. If yes, then what's the point in picking the day bombing branch unless you really. Only worth it if you already have air superiority and sufficient CAS. They can perform Air Recon air missions. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Use the attrition graph to determine how much reliability your variant equipment needs. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. Heavy fighters' larger range also means that they can be used to defend a larger area. I've been told that you should use either CAS or Strats. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). Each type of aircraft built upon light airframes also has a carrier variant that can be researched. So having more support arty by having smaller divisions, boosted by SF (right) would be good. on average half as much) but at least one plane always gets shot down. Air supply. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. (Taking into account the minimum-of-1, the result is 1.84). 1.4K. Information, Frequently Asked The auto-repair mechanism also means that bigger wings are better. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Especially important in Multiplayer where front lines have many units in them. Breakthrough only needs to be as high as enemy soft attack (per combat width). Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. 1 reply 0 retweets 3 likes. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. the night *cas* bombing modifier is -90%. Questions, Paradox CAS planes. Most air operations work on the scale of strategic regions. This item will only be visible in searches to you, your friends, and admins. Averaged over a long time, they will shoot down planes every time they are attacked. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). They can perform Air Superiority and Interception air missions. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. In my experience they're a bit pointless. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. I take it it destroys factories, but how does it affect other players more than the AI? It is only visible to you. hoi4 isn't an easy game, people opt to play it . 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Information, Frequently Asked Close Air Support planes are designed to provide support in land combat. Make sure your tanks have at least 80% reliability, preferably 90%. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. At the same time I will . Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. This detection percentage is modified by other variables. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. In this section, well list the most-used types. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Press J to jump to the feed. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. This means it's mostly in the realm of Majors or huge minors like China or Raj. Strategic bombers can be fought in the air by fighters. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. No, they're worthless. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Bombed Germany a bunch so their economy sucked. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. I composed the music for the Battle for the Bosphorus pack. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. They said they have fixed this for the 1.4 update but it should still play a large role. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. The more planes you fly over a state, the faster you will reach the maximum. Lovenought 6 yr. ago. It may be advisable to put air wings on standby during such conditions. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Bombs enemy ships. +1 I agree with everything you said. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Redirect page. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Well they give tons of war score for one more day. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Air wings have a base 4% chance to detect or find an enemy fleet. Available for: Fighter, Heavy Fighter, Jet Fighter. This. This item will only be visible to you, admins, and anyone marked as a creator. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. JavaScript is disabled. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Air superiority is provided by planes actively performing their mission and depends on their type as well.