You’ll need to grab the three rocket flowers at the beginning of the level to have Mario speeding across platforms. 5. Super Mario Odyssey guide: Bowser’s Kingdom all power moon locations - Find the latest Technology news from iTechBlog. One of these blocks is glowing and, to get the Power Moon inside it, you’ll need to coax over the Ogre so that it smashes it open for you. Climb the Wooden Tower: Warp to the Main Courtyard checkpoint flag and climb up onto the main roof by jumping on the lower section to the east. Capture one Goomba and begin to stack them until you’re high enough to release the capture and stomp on its head. On the northwest side of the Inner Wall there will be a seed you can plant that will give bloom to a beanstalk. 17. Secret Path to Bowser’s Castle! 47. The game isn't scrapped! The first... Mushroom Kingdom Power Moon Locations (1-22) 34. Top of Guide. Capture a Pokio and wrap around the wall with green tiles. 43. There will be a wall blocked by crates and you’ll need to break them without falling. Poking Your Nose by the Great Gate: Capture the Pokio near the Inner Wall checkpoint flag and use its ability to climb up the wall to the area above. Place the statue on the spot to reveal a Power Moon. After climbing this wall (just above the moat), fall off the spiny edge and grab the wall with the Pokio’s beak. The Bowser's Kingdom Power Moon 43 - Secret Path to Bowser's Castle! is one of the Power Moons located at Bowser's Kingdom. 37. 51 - Invader in Bowser's Castle. 53. On the side of the furthest eastern wall, you’ll need to drop down as Pokio to poke its beak into a hole and reveal a Power Moon. At the far end of this area you’ll find a scarecrow – throw Cappy at it, and climb your way up the platforms that appear, to get this Power Moon. Two stomps will defeat the Yoo-Foe and a Power Moon will be your reward. Capture a Parabones then fly around the tower, entering rooms when you can, to find the shards. To get the key, release the capture when you are zipping along directly above it, and then quickly throw Cappy to return to the power line. Cap Kingdom Power Moons. Dive into the area with the binoculars and follow the underwater path to the Power Moon. Warp to Third Courtyard (Rear) and head to the back ledge where a treble clef is now visible. There’s a glowing spot on Bowser’s nose that you can ground pound to reveal a Power Moon. With your complete tower, walk around the edge of the wall at the northern edge of the section to find a Goomba button. Head to the Second Courtyard checkpoint and capture a Pokio. Power Moon Stone. Capture it and have the statue move across the same moving platforms to activate the final switch in that platform. Power Moon #13 - On the Giant Bowser Statue’s Nose. Touch it, and then collect all of the music notes that appear to get a Power Moon. This Yoo-Foe will release Goombas at you but this is how you defeat it. Guide Info. Knocking Down the Nice Frame: Follow the steps for Power Moon 10 to get yourself onto the small rooftop looking over the swamp. Capture the statue near the shop and walk over with it to that place to receive a Power Moon. Fishing(?) Bowser’s Kingdom Master Cup: Warp to the Beneath the Keep checkpoint flag and walk forwards to find the Koopa – you’ll need to challenge him to a second race for another Power Moon. Inside a Block in the Castle: Right near the Outer Wall checkpoint flag, you should spot some metal boxes surrounding a Stairface Ogre. Poking Your Nose by the Great Gate: Capture the Pokio near the Inner Wall checkpoint flag and use its ability to climb up the wall to the area above. You’ll see a lock in the floor with a Spark Pylon along the edge. Blah. Two more switches will appear once all three switches are activated. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom … 57. At the very end of this rooftop you should be able to see a glowing bird – if you can hit it with Cappy it’ll release a Power Moon. Jumping from Flag to Flag: Warp to the Main Courtyard Entrance checkpoint flag and turn around, heading to the southwest. At the bottom of the moat you’ll find several crates – use ground pounds or Cappy throws to smash the crates and reveal a Power Moon. Defeat the Stairface Ogre nearby to open a giant door, taking you to a secret area. On the left edge, position your camera so you can find the material a Pokio can stick to. Touch the glowing treble clef to the left of this area, and then grab all of the music notes that appear in their pen, to net yourself another Power Moon. These Power Moons can only be found after you’ve beaten the game! In the same location as #24, Capture a Jizo statue and explore the area until you find a mound of sand. After defeating the bosses of the kingdom, the Main Courtyard should have a Hint Art for Mario to peek at. Defeat Bowser and return to Bowser’s Kingdom to find Peach next to the Crazy Cap store. Follow the roofs around until you see Captain Toad on a slightly lower roof just around a corner. Bowser’s Kingdom Regular Cup 42. Dashing Above the Clouds: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. 25. Bowser’s Kingdom Power Moons Directory. Escape the capture and activate the slingshot, sending Mario to the top of the big arch. Power Moon #11 - Knocking Down the Nice Frame. is one of the Power Moons located at Bowser's Kingdom. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Head to the Sand Kingdom and go to where the Moe-Eye hang out near the poison pond. Power Moon #7 - From the Side above the Castle Gate. The battle is similar to the previous one, only now they are now and sneakier, so make note of their movements. 22. Behind the Spark Pylon that leads to Bowser’s Keep is another hole you’ll need a Pokio for. Quickly grab the moon at the end (Moon Kingdom Timer Challenge 1) and jump onto the mainland. Once the passage is clear, go in and grab your Power Moon. The Bowser's Kingdom Power Moon 46 - Behind the Tall Wall: Poke, Poke! Power Moon #54 - Taking Notes: On the Wall. You’ll see a Power Moon sitting in plain sight. This level will challenge your skills as a Pokio to obtain the final two Power Moons. Walk along the roofs, heading for the southwestern corner of them. There’s a ledge that will catch you. Capture the woodpecker creature to make your way down and across the ledge until you make it to the Power Moon. 44. 46 - Behind the Tall Wall: Poke, Poke! This one will require some nifty wall jumping to get to. Warp to the Main Courtyard flag and run along the long roof, until you find the Spark Pylon at the end. 55. Available after defeating Bowser in the Moon Kingdom. Peach in Bowser’s Kingdom 45. Before moving ahead, however, jump onto the roof of the building to the west behind us to find three purps (45/100) on top of it. Comment. 8. 45 - Found with Bowser's Kingdom Art. 42. Super Mario Odyssey Guide Bowser's Kingdom Power Moon # 52jumping from flag to flag 24. Hidden Corridor Under the Floor: Warp to the Main Courtyard checkpoint flag and capture a Pokio. Head to Crazy Cap’s and purchase a Power Moon for 100 gold coins. 2. After a few hits, the machine will take a knee and you’ll use the Pokio’s poking ability to climb to the top and poke at the Broodal until it is exposed. Travel along the Pylon to reveal a square path with the key in the middle. From this area (a poison swamp with a Stairface Ogre), you’ll need to jump down again to the south, using Cappy’s momentum to land on an area with a Pokio. All Bowser’s Kingdom Power Moons in Super Mario Odyssey listed with locations and images. 13. The Hint Art shows Poochy on a glowing spot in the corner of a wall next to a scarecrow in the Wooded Kingdom. Stack Up Above the Wall: In the first area of the Kingdom (most easily accessed by returning from the second area via a power line if you’ve completed the main game), you’ll find ten Goombas waddling around on some steps. 38. Power Moon #52 - Jumping from Flag to Flag. Head to the Main Courtyard entrance and climb to the roof of the building on the right side. In the Second Courtyard, you’ll notice five Moon Shards scattered around. Activate it to reveal a green platform in the middle of the poison moat below. Take the power line across to the previous area and, as you approach the gold coins travelling into the air, hammer the ‘Y’ button so that you travel through the coins and collect the Power Moon. Go to the Third Courtyard (Rear) and drop down from the roof. Blah. This page lists Power Moons 21-40. Bowser’s Kingdom Power Moons Directory. Blah. Bowser’s Kingdom Timer Challenge 1: Return to the far northern area of the Kingdom (quickly accessed by the Showdown Arena checkpoint flag if you have unlocked it). Inside the passageway is the key that will unlock the Power Moon at the top. Next Page Moon Kingdom Power Moons Previous Page Ruined Kingdom Power Moons . You’ll notice a path that curls around a corridor and leads a button that needs 10 Goomba. When the bombs start rolling your way, return to the area we just mentioned and look to the southwest to find some metal crates just beyond the checkpoint flag underneath the archway. Go to the Cascade Kingdom and look for the painting in a cave hidden underwater. Ride the line all the way to the back of the roof, where it will lead you to a room where a Power Moon waits. : Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. Atop of the Hexagon Tower in #59 there’s a lock. In the Showdown Arena (where you fought the big boss of the Kingdom), you’ll find a scarecrow. After defeating Bowser, a warp painting will appear that leads to Bowser’s Kingdom. lol The obvious ones are hard cause you keep looking for something super hidden or difficult. Power Moon #33 - On Top of the Spinning Tower. Super Mario Odyssey Guide Snow Kingdom Power Moon # 45water pooling in the crevasse Smash the boxes with your beak, and then poke inside the hexagonal hole that is revealed for a Power Moon. Feel for the strongest vibrations on the ground and then ground pound to reveal a Power Moon. Touch it, and then use a combination of running and Cappy throws, to collect all of the music notes that appear for a Power Moon. ASK A QUESTION for Super … When you have all five you’ll be rewarded with a Power Moon. On the Giant Bowser Statue’s Nose: If you warp to the Beneath the Keep checkpoint flag and look up directly in front of you, you should spot a giant golden Bowser face. Power Moon #23 - Poking Your Nose by the Great Gate. 51. Below you, you should spot an area with some gold coins a lone Pokio. As you make your way through the Kingdom, you’ll notice a giant gold Bowser statue. From the western side of this swamp area, jump down to the area below with the Spinies and a seed. 50. Cast your line into the swamp, and reel in the shadow to receive a Power Moon. Break open the metal box that glows with a rainbow sparkle to reveal a Power Moon. Go to the Main Courtyard and find a small moat guarded by Pokios. Caught on the Giant Horn: Warp to the Showdown Arena checkpoint flag and look to the southwest – you’ll see a rooftop with large golden horns on either side. On the rooftop of the Keep there are large horns. The Bowser's Kingdom Power Moon 40 - I Met a Pokio! On the top of the Inner Wall, go down the northwest corner and descend a few tiers. 16. 21. The art depicts an area in the Sand Kingdom so fly there and warp to the Moe-Eye Habitat checkpoint flag. I missed a batch in the Sand Kingdom out in the open behind a building. Peach in Bowser’s Kingdom. Infiltrate Bowser’s Castle! Poke your beak into the hole to receive a Power Moon. You’ll notice flags off the edge and the key at the end of it all. Infiltrate Bowser’s Castle! Ground pound the floor to get a Power Moon. In the Third Courtyard (Front), capture a Pokio and flick your way onto the roof. The Wrath of the Lich King timewalking event returns to WoW. Past the Moving Wall: Warp to the Beneath the Keepcheckpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. 53 - Bowser's Kingdom Timer Challenge 2. Found with Bowser’s Kingdom Art. 48 - Caught on the Giant Horn. 1. ... 41-45: 46-62 1. Power Moon #31 - Scene of Crossing the Poison Swamp. Simply use a triple jump or dive jump to make it. OK. Not Useful . Enter the grey warp pipe here and use a Parabones to collect all five Moon Shards within the room. Wait for your control to shake and then reel it in to grab a Power Moon. Without the switch activated again, you’ll need to jump across to the platform without the bridge. Toss and hold Cappy on the horn that has begun to glow to release a Power Moon. Cleaning Up the Mushroom Kingdom . These Power Moons will become available to you when you have smashed the Moon Rock located in this Kingdom. Super Mario Odyssey Moon Kingdom Power Moons 21 to 27. You’ll find a gap that leads to a small ledge that wraps around the corner. Power Moon #45 - Found with Bowser’s Kingdom Art. Fling yourself up the conveyor belt wall and behind a platform that has two open ports with Spinies guarding them. 8. At the Showdown Arena there’s a pipe that you can enter after defeating the Broodals. You’ll need to fling and poke your way through spinning platforms and walls. Found with Moon Kingdom Art Inside the Wedding Hall on the right wall, Mario can find a piece of Hint Art. Take this power line to an area far off to the east. The new update adds quite a lot of features. There’s a cactus here that you can ground pound near to find a Power Moon. Power Moon #42 - A Rumble Under the Arena Floor. 06 - Skimming the Poison Tide. Head to the Beneath the Keep flag and find the Lakitu around the poison pond. Capture the Pokio and touch the glowing treble clef – you’ll need to touch all of the music notes that appear to get the Power Moon. 04 - Good Evening, Captain Toad! Along your journey through Bowser’s Kingdom you’ll find a Stairface Ogre that is guarding a large door surrounded by a poison moat. Once its been beaten you’ll receive a Power Moon. You’ll need to use a spinning section to take you around to the back of the tower – from here, if you look down, you’ll see a small opening at the very bottom of the tower. It will approach you and a shadow will appear where Mario is, signifying he’s ready to slam his block on you. Sphynx Over Bowser’s Castle: Warp to the Main Courtyard checkpoint flag and head forwards – you should spot a set of green binoculars on the left. Talk to him to receive a Power Moon. Treasure Inside the Turret: Warp to the Second Courtyard area, capture a Pokio, and drop down to attach yourself to the wall to the left (and beneath) where the bombs are rolling. 46 - Behind the Tall Wall: Poke, Poke! 54 - Taking Notes: On the Wall. The Hint Art shows Poochy digging on a glowing spot next to a cactus in the Sand Kingdom. Hop your way to where there are five capped statues with a space for the Jizo to rest. Invader in Bowser’s Castle: Warp to the Main Courtyard Entrance checkpoint flag and look for the giant, spinning purple hat on the right hand side. Go to the cannonball corridor where two cannons are side by side. Power Moon #56 - Third Courtyard Outskirts. Now make your way back over to the end, jumping across the gap to the wall-jumping section, to collect it. Instead, triple jump onto the wall, wall jump, then dive to the area on the left. Purchase the Samurai outfit and hat from Crazy Caps and speak to the New Donker while wearing them. Since it starts from the top, you’ll want to roll down as many slopes as possible. You need to poke a bomb so that it flies down to this area below, lining it up perfectly with these crates to reveal a Power Moon. After the aforementioned jump, just veer to the left to grab the Power Moon (without falling) and then veer to the right to get back on track. Defeating all three of the giant stamp dudes here will cause a Moon to spawn (Exterminate the Ogres!). Blah. 05 - Shopping in Bonneton. 60. : Warp to the Beneath the Keep checkpoint and take the power line up to the next area of the Kingdom. Behind the Tall Wall: Poke, Poke! Jump from the ledge and perform a wall jump into a double jump to grab the Power Moon. Here, you’ll find a wall to ascend with material you can stick your beak into. Power Moon #39 - Sphynx Over Bowser’s Castle. Jizo’s Big Adventure: Warp to the Showdown Arena checkpoint flag and enter the warp pipe nearby. Use a Pokio to poke bombs towards the legs of the suit, and then climb up to where a Broodal is sitting as the suit falls down. Flick yourself over to where the visible Power Moon is. Capture the catapult at the end of the roof on the western side to land at location 59 on our map. 1. 36. Warp to the Inner Wall flag and capture one. Head to the Keep’s roof after the boss battle. Jizo and the Hidden Room (see location 35): In the same area as Power Moon 35, follow the steps above until you have two statues at the end to create the two walls, and the other statue in the centre. Bowser’s Kingdom Regular Cup: Warp to the Beneath the Keep checkpoint flag and walk forwards to find a Koopa who will challenge you to a race for a Power Moon. Power Moon #51 - Invader in Bowser’s Castle. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.4 (Showdown at Bowser’s Castle): Location Guide November 6, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Showdown at Bowser's Castle in Bowser's Kingdom, with puzzle solutions and how to get it. Updates arriving next year. 30. From Crates in the Moat 48. Get as close as possible and toss Cappy to release a Power Moon. To get this Power Moon, you’ll need to throw Cappy at the horn on your right (just make sure to hold down the ‘Y’ button so that he hovers on it for a moment). 48 - Caught on the Giant Horn. The part of the wall that you can stick your beak into spins like a wheel. 1. 47. Head to the Outer Wall warp flag and move to where the Stairface Ogre is. : Warp to the Main Courtyard area and walk towards the camera so that you are in front of the arch. There’s a Power Moon over the ledge, which you can drop down to collect and fling your way back onto the roof. Capture one and make a stack of 10. Capture a Pokio (preferably before you activate the treble clef) and use its ability to grab the notes along the wall before the time runs out. Head to the Souvenir Shop flag and capture a Jizo statue nearby. At the Main Courtyard Entrance, go to the left platform where a treble clef is hovering. Escape the capture and talk to Toad to receive a Power Moon. Power Moon #53 - Bowser’s Kingdom Timer Challenge 2. 35. Peck furiously at the glass surrounding each Broodal until you’ve beaten all of them. Power Moon #32 - Taking Notes: In the Folding Screen. But the Cap Kingdom was worse. Leave the statue in the open space to get another Power Moon. 9. 1. Mario must travel back to the Sand Kingdom and … At the northern section of the Main Courtyard take the a slingshot to the rooftop containing a moon pipe. 03 - Cap Kingdom Timer Challenge 1. 14. The warp painting you need is in the Cascade Kingdom so fly there, and jump into the water directly in front of the waterfall in front of the Odyssey. Inside, you’ll need to capture Jizo statues and place them on the P-Switches to open new paths – your eventual goal is to get three in the centre area. Luckily, there are Jizo statues for Mario to capture. Complete it within the time limits to receive a Power Moon. Then, when you reach the parts of the Kingdom that are spread far apart, use long jumps to travel to the power lines that will take you closer and closer to the goal. Good to See You, Captain Toad! From there, walk over to the western side of the swamp and look out for the cactus that is in the picture – by lining it up with the area to the south, you should be able to use the unique structure of the distant area to judge your position. You should be able to see the Power Moon behind some bars. Capture another Jizo to hop across the bridge and hit the switch in the middle, then cross the moving platforms to get to the next statue. The final Power Moon is in the same area as #61 but is found in a secret compartment in the beginning of the level. Once you got the key, toss Cappy at the pylon to go back into the wire and grab your Power Moon. Instead of heading there, though, walk around to the side of the stairs to find a small path that takes you to a pile of boxes. Down below you should notice some boxes blocking the entrance to a secret area – use Pokio to carefully flick your way down there and smash open the boxes to reveal a Power Moon. 20. Play around with the camera to find which angle works best for you to make the jumps. This first one will be awarded to you once you complete the stage. Capture one of the Goombas, and then keep jumping on the others to make a complete tower of ten. By placing one statue on the switch in the middle here you can take the other two to the switches at the end of the area, revealing walls which allow you to perform wall-jumps to the Power Moon above. Climb the roof and hop onto the statue. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.38 (Dashing Through the Clouds): Location Guide November 7, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Dashing Through the Clouds in Bowser's Kingdom… Some of them are very cheekily tucked away underneath sections that don’t seem to contain anything – so make sure to hunt thoroughly. Go to the Third Courtyard (Rear) and capture a Pokio. 62. Once you go through the door, open the treasure chest at the center of the room to get the Power Moon. Climb up to where the Spiny is (making sure to remember this spot for later) and them climb up another wall to find a bomb-cannon. Name . Take this catapult to a nearby rooftop – you should spot a Power Moon down below to your southeast (location 10 on our map). In this level, there are P-Switches that you’ll need to activate by applying tremendous weight on them. Finding the exact spot where you are close enough to land a throw but not scare the bird away is tricky but, by walking back along the roof and spinning the camera around, the bird will magically re-appear for more attempts. 19. On the rooftops of the Keep you’ll see a small flock of glowing birds, so you’ll need to creep up on them without scaring them off. Use Cappy to knock it off the roof and a Power Moon will appear. 52. 3. Caught Hopping at Bowser’s Castle! Purchase on Amazon. Smart Bombing: When you reach the Second Courtyard area, you’ll need to collect five Moon Shards to get this Power Moon. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Once you’re on the roof, follow it along to the east until you come across a Bonneter from the Cap Kingdom – it’ll give you a Power Moon for showing it a Pokio up close. Caught on the Iron Fence: Directly behind the Odyssey, look out for the small iron Bowser heads that line the fence. Once you get into range, it will start shooting some needle-like shells at you. Bowser's Kingdom 'Moon Rock' Power Moon. Super Mario Odyssey Bowser Kingdom Power Moons 41 to 45. PDF; Apple Books; Google Play; Share. Story Walkthrough / Bowsers Kingdom. 51 - Invader in Bowser's Castle. Pokémon Sword and Shield introduced a new mechanic: Max Raid Battles. 6. When you are on the roof, walk over to the front side of this roof to spot a sign hanging loosely – it should be glowing. Head to the eastern rooftops and poke your way down the wall, you should see a hole Pokio can poke into to grab a Power Moon. Climb up onto the roof on the east and keep running along until you come across a power line. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Near the Main Courtyard are metal boxes. Use the Pokio’s beak attack to launch the cannonballs toward these boxes to reveal another hole where you can find a Power Moon. A Rumble Under the Arena Floor: In the Showdown Arena area, a New Donk City resident will tell you about a rumble underground. 54. Jizo All in a Row: Near the Souvenir Shop checkpoint flag you’ll notice a row of Jizo with one missing. Power Moon #14 - Inside a Block in  the Castle. Simply allow it to stamp down, dodge quickly, and climb up onto its head to perform a ground pound. Warp to the Beneath the Keep flag and head east to capture Lakitu. 49 - Inside a Block at the Gate . This page lists Power Moons 46-62. One platform doesn’t have a P-Switch visible, but there is a crack in the floor that a Jizo’s weight can break through. Make your way to the top of the Kingdom to get to the Showdown Arena, where the big boss fight happens. Along the Spark Pylon between Third Courtyard (Front) and Third Courtyard (Rear) you’ll notice coins pointing upwards. Once you’ve made your successful poke, you’ll have to act quickly to either poke again to stick to the wall, or release the Pokio to land inside the hidden area as Mario. If Mario speaks to the Bonneter, he will be rewarded with the Power Moon. Walk along the roofs, heading for the southwestern corner of them. Behind the first pillar you’ll notice the pillar extends downward, which means you’ll need to carefully make your way down using the Pokio. This is the same race as the Regular Cup but you’ll need to cut corners as much as possible to win. Now just follow it back to where you started to collect the Power Moon. Secret passage on the left edge, position your camera so you can wall jump into a jump! 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Technology news from iTechBlog its yellow spikes to drop through the door, open the Treasure chest the... ( Exterminate the Ogres! ) your Power Moon # 48 - Caught Hopping at Bowser ’ s Castle again... Secret compartment along the edge Kingdom Timer challenge 2 breakable crates Courtyard, there ’ s a ledge will... Jizo, place it on the east and Keep running along until you a... For your control to shake and then reel it in to grab yourself Power. Find every Power Moon use a triple jump onto the wall 10 to get to a.. Around when you make your way down and up the conveyor belt wall and behind a.. Way down and across the same moving platforms to activate by applying tremendous weight on them 8 - Sunken in! Topper one at a time locked away behind the Tall wall: Poke, Poke more flowers along the to... You land on the platform without the bridge and over to the other side of the Pokio and enter warp. Triple jump or dive jump to the Spark Pylon that has two open with. Key which will unlock the Power line, wall jump to grab the clef! They are now and sneakier, so make note of their movements ( ). Super Mario Odyssey Bowser Kingdom Power Moon # 38 - Dashing through the golden rings downwards. Courtyard take the Spark Pylon along the roofs, heading to the Main Courtyard Entrance will hold an for. This square as the statue on the right side of the building so you. Area through a warp painting leading to a small ledge that will unlock bowser's kingdom moon 45 Power line to an area some... Left platform where a treble clef hovering on a platform holding the to! Platform in the open behind a platform Nose by the artwork, ground pound near find! Hidden or difficult, capture a Pokio # 46 - behind the wall... Hidden in Bowser ’ s Kingdom, you should spot a Power.! Can take it up throw Cappy at it, and then Keep jumping on the right side of the.! To a small ledge that will unlock the Power Moon two Power Moons 1-20 21-40. You should spot an area far off to the area until you see Captain Toad dive jump find! Hole that is locked away behind the Tall wall: Poke, Poke a catapult Koopa freerunning race: the... Switch that hasn ’ t been activated to unveil a Power Moon take you to a small guarded! Here and use this time to climb your way up like in # 33, near the shop walk. Starts from the western side and tilt the camera to find a slingshot to the Beneath the Keep wall can! And then ground pound a glowing spot on Bowser ’ s Castle beak to grab the treble clef ’... Email, and then ground pound a glowing spot on its head can build Castle: simply purchase this Moon... Over with it to make your way to the sky to get yourself onto the rooftops to the area one... To obtain the final switch in that platform beaten the game website in this level, there are ton! To ground pound a glowing spot in the sky, zoom in grab. Room that sends Mario into an 8-bit level a corner the Lich King timewalking event returns to WoW Cappy it. Courtyard should have a Hint Art shows Poochy on a platform holding island... Found with Moon Kingdom 'Moon Rock ' Power Moon in the same race as the statue on the right.... Odyssey is to another level some Moonsnakes, and then jump off the switches and the. Opening alongside the wall that you can enter after defeating Bowser, a warp painting from a different.. Crack to reveal a Power Moon Rock located in this Kingdom Spinies around it spikes to drop through Spinies. A birds-eye view this level will challenge your skills as a Pokio Exterminate.

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