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23 24. The lovely thing about this commander is that you have the possibility of building a very viable deck on a shoestring budget by throwing a bunch of auras you have lying around with enchantment-loving creatures. If we brick and dont have a land, we can tap him, bounce a basic back to our hand and then replay it to continue building our board. Your package of instants and sorceries includes a lot of the typical Simic ramp staples, so youd expect to get lots of mana as early as possible. Just as importantly, many of our best mutate cards allow us to put extra lands on the battlefield, so our Scute Swarm mutate pile will sort of snowball itself. While we can win just by making a big board of mutate creatures and beating our opponent down, the most exciting thing our deck can do is to combo off by mutating onto a Scute Swarm, putting a bunch of lands into play, and making a truly massive board of mutated Scute Swarms all in one lethal turn! It reads Whenever a player casts a spell that targets only a creature other than [it. I also cut Scavenging Ooze because it just doesnt have a lot of targets here. Until next time, Hero out! Imagine Vivien and a mutated Scute Swarm are on your battlefield. The sideboard, on the other hand, could use some tweaking. Ugin is a fantastic top end to many Standard decks that can end the game on his own. Press question mark to learn the rest of the keyboard shortcuts. 8 de junho de 20228 de junho de 2022 migratory greathorn scute swarm combo. Eleven cards with mana cost 4 or greater made hands very clunky and slow. This bug happens most of the time when I have a scute swarm with an auspicious starrix and a migratory greathorn on it. You can hang onto Decisive Denial as a two mana counterspell or use it to cause one creature you control to fight another you dont. It almost seems weird to not be playing it. This site is Draftsim.com. Apart from Scute Swarm, the rest of the deck is already super cheap, and we can't really cut Scute Swarm because going off with its self-replicating ability is the big draw of the deck. Aggro Deck - You need 2 lands on turn 2 every game and 3 lands on turn 3 for several 3-drops. 4 Akoum Hellhound. Building janky brews based on your votes. Scute Swarm is a 1/1 Insect creature for 2G. It's not even skill, you literally can't counter it. You watch the board as your opponents turns go by and let them think you have every answer in the book. If someone can Scute Swarm. So why would I cut it? I removed Vivien because there were already eight 4-drops. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. I cut Greathorn because it is just too easily punished with removal or a counter. Set: Ikoria: Lair of Behemoths Type: Creature Beast Common Cost: {3}{G} Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature . Thrashing Brontodon blows up Embercleave and The Great Henge while being a great blocker. Pouncing Shoreshark bounces a target creature back to its owners hand. At any point, you can throw down a mutate target and get it online. Let's say we mutate a Migratory Greathorn on our Scute Swarm. $1.96. Mana Cost: Converted Mana Cost: 4. Now, we have a hybrid Scute Swarm / Migratory Greathorn. While Sea-Dasher Octopus, Pouncing Shoreshark, and Illuna, Apex of Wishes don't directly ramp us or make more copies of Scute Swarm, they are solid mutate cards that trigger our ramp mutate abilities and offer some additional value. Scute-tate is essentially a midrange combo deck built around the mutate mechanic. Budget Magic: $110 (54 tix) Standard Zombies!!!! I cut Mammoth because while it is the most power we can have on a single creature, thats all it is. Feeds | Most matchups will just come down to does our opponent have the out. I will still discuss key things to look for in each matchup. Gladecover Scout is a mutation target built in hexproof for a single green mana. 4. If you have Mirror Box out on the field, you get to keep the extra Ivys. After the mutate ability triggered and resolved, the landfall ability created a copy of the 1/1 insect instead of the Scute Swarm with Migratory Greathorn over it. We can put it on a Scute Swarm and make an army of 3/4 creatures which is great if we dont have Retreat and game ending when we do. 4. Often the single 2/2 a turn is just bad against their blockers and flyers. Conoce los ms interesantes rinconces de los alrededores de Kobe. Lovestruck Beast: This card has become a standard staple. Migratory Greathorn tutors a basic land onto the . If we had room and was playing cards like Lovestruck Beast, then sure I could see it. I like that she can find a Scute Swarm or any other creature but 5 mana and waiting a whole turn to do that is a lot to ask for in this meta. This means that rather than making 1/1 Scute Swarms, we get an ever-increasing number of 3/4 Migratory Greathorns or even 6/6 Auspicious Starrixs if we managed to add them to the mutate pile. The deck contains the typical staples of Sol Ring, Arcane Signet, Command Tower, Commanders Sphere, and Reliquary Tower. It is a legendary 4-drop, thus drawing too many can be a death sentence. 96% of 7827 decks +95% synergy. Whenever this happens, the game becomes extremely laggy before freezing. Think Minn is some jank illusions commander? I have played Magic for over 15 years. 0.80-1.44. Join our Premium community, get access to exclusive content, remove all advertisements, and more! The good news is that many of our mutaters generate value immediately, so even if it does happen, we've hopefully gotten enough value that it won't be too painful. Deploy lands for mana Ramp as much as you can possibly ramp; Play scute swarm Mutate migratory greathorn onto scute swarm Continue to mutate it and search out lands till you can send in a stamped to swing; Deck. Hunters Insight is another way to have two creatures fight two different creatures with the twist of letting you draw some cards. In all honesty the only reason I play this over Cultivate is because in aggressive matchups a 4/4 body is just great. Of course, for our plan to work, we need a critical mass of mutate creatures so that we can keep adding to our mutate pile to tutor up more lands with Migratory Greathorn and put more permanents into play with Auspicious Starrix. I love to mutate a migratory greathorn on scute swarm on turn 5. All rights reserved. My reasoning is that Greathorn dodges a lot of their removal outside of a kicked Bloodchiefs and Hagra Mauling which they dont normally run and if they do it is in small numbers. Wish to support our work? Join our Premium community, get access to exclusive content, remove all advertisements, and more! All rights reserved. 4 Skyclave Geopede. Its convoluted, but I still find it very clever: Have at least Ivy, Gleeful Spellthief, Twinning Staff, and Errant, Street Artist on the battlefield. Either way, lots of decks got some nice upgrades. If you are a resident of California, you have the right under the CCPA to opt out of the sale of personal information to third parties. Dreamtail Heron draws a card when it mutates. My name is The MTG Hero. Giving your commander hexproof is a must along with indestructible. What changes would you make with the deck? Do you have another theme that you think suits Ivy better? Its a 2/2 for two mana and is the epitome of a hate bear. pacifica police arrests; crypto market cap calculator; kwik trip myapps career central; bob kramer bottle opener; you think that when your coworker uses profanity Slip Out the Back is very nice protection for a heavy hitter mutation target or for Ivy in case a board wipe shows up. 2 Shatterskull Smashing. It's also important to know that we're going to get two- or three-for-oned on occasion when our opponent manages to kill our mutate pile. There is good news, however: we can make the deck super cheap on Magic Arena. Whenever a creature you control mutates, it also gets a +1/+1 counter and you gain 2 life. Share Tweet Copy URL. Whenever we mutate it, we get to put the top X permanents of our deck onto the battlefield, where X is the number of times we've mutated. 4 Skyclave Pick-Axe. Slippery Bogle also has built in hexproof for a single green or blue mana. If things go sideways, Flood of Tears is a way to clear the field. There are also weird interactions you can do. Press J to jump to the feed. But I dont think we play the right cards to make it good enough for us. Souvenir Snatcher lets you gain control of target noncreature artifact. Adntrate en el Japn ms rural. The additional creatures (if you targeted any), Errant, and Ivy phase out, and then all other nonland permanents are returned to their owners hands. The game will then end due to an . Privacy statement | This makes having cheap creatures on the battlefield to mutate onto essential to our deck's success. Visual; CMC; Compact . Auspicious Starrix stacks a pseudo-cascade effect each time it mutates. All Rights Reserved. What this beast does that other cards dont is that it give us constant Landfall trigger fuel. You have four generic and three blue mana available, or five generic and four blue mana available for an additional variant. Dominaria United has brought players quite a bit in terms of Commander: not only two acceptable precons, but also quite a few new legendary creatures. Instead of freezing your enemies, you make your mutation targets a tad larger and give them trample temporarily. Whenever we mutate, we get to Rampant Growth a land from our deck and put it onto the battlefield, which triggers the Scute Swarm ability of our mutated creature to make a copy of itself (assuming we have at least six lands), but rather than getting just a 1/1 Scute Swarm, we get to copy the entire mutate pile! For a good backup plan, Scute Swarm is a great standalone threat that also has insane synergy with Mutate creatures (Scute Swarm tokens will copy all attributes of the original, including any mutations on it!) Thankfully, Ivy has a mana value of two, so its reasonable to bring back online even when its been bounced to the command zone several times. Join Crim (TheAsianAvenger), Seth (SaffronOlive) and Richard (BlackTuna) as they discuss the weekly news and answer user submitted questions. Theres repeatable artifact and. It makes a token copy of itself if a land enters the battlefield after you control six or more lands. Commander $0.50 you cant not have it and thats as low as low can be, Creatures ~$12 again, mutate is cheap, Instants/Sorceries ~$45 the most expensive cards here are, Artifacts ~$25 the most expensive card here is, Enchantments ~$25 the most expensive cards here are, Planeswalker ~$1 Vivien is an uncommon and her uses are niche, Lands $150-$200 All this land is great and helps with mana consistency. Play scute swarm Mutate migratory greathorn onto scute swarm Continue to mutate it and search out lands till you can send in a stamped to swing; Deck. All permanents on the battlefield, 5 or more lands in play, Available, and at least 3 creatures on the battlefield including the Scute Swarm. As for our non-budget build, the non-land cards in the main deck remain unchanged, but we do get some meaningful upgrades in the mana base and sideboard. It allows you to copy the tokens that Ivy creates and choose new targets to get even more value out of them (sadly, these copies are not cast and dont allow Ivy to trigger again). It could be a great sideboard card against aggro. All emails include an unsubscribe link. My suggestion would be to cut a Chariot and probably an Epiphany for 2 more Doomskar. Required fields are marked *. But I think we have enough for those matchups. MTG Arena Zone is not affiliated with Wizards of the Coast LLC. In general, the deck felt solid. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. Massively ramping for mutating a creature on top of Scute Swarm and getting its 2nd landfall trigger on turn 3 Elspeth Conquers Death removes whatever we need since most of their deck is CMC 3 or more. migratory greathorn scute swarm combo. Rounding out our deck is some early-game ramp. Meanwhile, in the sideboard, we get Primal Surge as hard removal, Elder Gargaroth to shut down the battlefield against aggro creature decks, Confounding Conundrum to slow down the Omnath deck, and more counters and a Sorcerous Spyglass to fight our nemesis, Ugin, the Spirit Dragon. Migratory Greathorn tutors a basic land onto the battlefield tapped. Since I can, Im also going to make it a token deck! Last week, we got an early look at Zendikar Rising Standard with UG Kicker, but today, we kick off our exploration of the format proper (in best-of-three) with one of the most spectacular budget decks we've played in a long time: Scute-tate. Gemrazer can mutate on a Swarm and replicate an army of 4/4s with trample or just pop problematic artifacts and enchantments. The only real relevance of this card is finding 2 lands, especially in Standard. A non-human is so perfect for mutate. This deck also plays a few cards that would just never see play unless it was a draft deck such as Murasa Rootgrazer. Aqueous Form | Illustration by Slawomir Maniak, ArchipelagoreAuspicious StarrixDreamtail HeronErrant, Street ArtistEssence SymbioteGemrazerGladecover ScoutMigratory GreathornParcelbeastPollywog SymbiotePouncing ShoresharkSawtusk DemolisherScute SwarmSea-Dasher OctopusSlippery BogleSouvenir SnatcherStormchaser DrakeTemur SabertoothTopiary StomperTrumpeting GnarrWilson, Refined Grizzly, Decisive DenialDouble MajorHunters InsightShadow RiftSimic CharmSlip Out the BackSnakeskin VeilTamiyos Safekeeping, Croaking CounterpartCultivateExploreFarseekFlood of TearsIrenicuss Vile DuplicationKodemas ReachNatures LoreQuasiduplicateRampant GrowthRite of ReplicationSkyshroud ClaimSlip Through SpaceThree VisitsTriumph of the Hordes, Ancestral MaskAqueous FormBear UmbraKeen SenseRancorSeason of GrowthShielding PlaxSnake UmbraVesuvan Duplimancy, Arcane SignetCommanders SphereCrystal ShardFellwar StoneHelm of the HostKefnets MonumentLifecrafters BestiaryMirror BoxRhonass MonumentSimic LocketSimic SignetSol RingSwiftfoot BootsTalisman of CuriosityTwinning Staff, Alchemists RefugeBoseiju, Who EnduresBreeding PoolCastle GarenbrigCommand BeaconCommand TowerDreamroot CascadeExotic OrchardFlooded GroveForest x5Hinterland HarborIslandIsland x4Littjara MirrorlakeMisty RainforestOtawara, Soaring CityPrismatic VistaRejuvenating SpringsReliquary TowerRogues PassageSimic Growth ChamberVineglimmer SnarlYavimaya Coast. Rogues Passage lets you get everything out of your way. He ramps us, sure, but there are cards that do it way better and we dont have to rely on untapping with it. Cards. It's convoluted, but I still find it very clever: . Showcasing offbeat brews from around the internet. Theyre ready to use at the beginning of your turn. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. As such, we're letting you know that we've updated our Privacy Policy to reflect the new rule set forth by the European Union's General Data Protection Regulation (GDPR). Weekly drafts featuring a variety of formats new and old. Migratory Greathorn. Let's go all-in on ultimating it with the help of proliferate spells like Volt Charge and Staff of Compleation and find out! You should also make a point to not leave it on the battlefield alone for very long or someone may make you sacrifice it. When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. It is in virtually none of the top competitive tournament decks, so it could be that it is only overpowered in best-of-one because thats where most of the player base lies in MTG Arena. When I sat down and looked at the options available for Ivys ability, I was shocked at its versatility of it and amazed that such a thing would be printed like this so close to other copying effects in Strixhaven. Thanks to Scute Swarm and the absurd value that cards like Auspicious Starrix can generate, we can win the long game in most matchups, so it's usually best to order our mutate piles in a way that is most likely to keep them alive, rather than in the way that gives us the most immediate power. You can then have Ivy do the same. This little guy is a weird card and its hard find a home for it other than this deck. Alchemists refuge lets you cheaply play nonland cards as though they had flash. 1995-2023 Wizards. . But it's proven itself to be an extremely scary card thanks to its ability to start duplicating itself, rather than making a 1/1 Insect token, once we get up to six lands. Or does it not combo, none of the text changes, and some one is trying to create X amounts of Copies (): #2 Jun 11, 2021. 19-20. Updated Feb 28, 2023 by tylerprucha237 using our MTG Deck Builder. Pollywog Symbiote makes all your mutate creatures one mana cheaper to cast. While I don't think it's a true top-tier option, it is more than playable and can win a lot of games. They mutate into the creature on top plus all abilities from under it.) Command Beacon helps to get Ivy back on the battlefield after its been bounced back to the Command Zone. Migratory Greathorn is basically a free 2-for-1 for them if they remove it so I dont even bother. Migratory Greathorn gives us a Rampant Growth whenever we mutate it. Maybe I cut Divide for Lotus Cobra. MTG Arena Zone is supported by its audience. I cut Lotus Cobra because it is a terrible blocker, attacker, and a magnet for the Bonecrusher Giant. Prerequisites. I tried using Black instead of White for a while for things like Binding of The Old Gods and sac package stuff but Felidar Retreat just seems too good to pass up when building around Scute Swarm/lands. There have been countless times where I made my third land drop, had Rootgrazer in play, but missed my fourth land drop with a Felidar Retreat or a Yasharn in hand. The definite weakness of this deck is Mono-White aggro. And again, for as long as you have mutate cards, mana, or basic lands available to tutor out. 1.44-2.08. . Faeburrow Elder. 4 Kazandu Mammoth. Pouncing Shoreshark is our primary main-deck removal spell, allowing us to bounce one of our opponent's creatures whenever we mutate, while flash can do some cool tricks like letting us make Scute Swarm copies on our opponent's end step so we can untap and immediately attack for the win. The Great Henge: This card is great. This "combo" allows us to build a huge board of massive creatures extremely quickly once we get up to six lands. Utokian Fractalnator by artontherun. I often cast these on any Rogue in play when there is a threat of them flashing in Zareth San, the Trickster. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network, TCGplayer.com, CardKingdom.com, CardConduit.com, Cardhoarder.com, MTGOTraders.com. Immortal One? If Lotus is able to survive a turn or two the mana acceleration it provides might be enough to reach critical mass before you can get run over. Scute Swarm. . 27% of 2939 decks +24% synergy. I am sure there are a couple homebrew decks that its secondary ability would be good against. Scute Swarm makes 1/1 green Insect tokens when a land enters the battlefield. Descubre el Japn ms tradicional en Kyoto. $1.40. All original content on this page is 2012-2023 MTGGoldfish, Inc. and may not be used or reproduced without consent. But it does get much more powerful after your fifth land drop since you get more Scute Swarms and put counters on them. Kefnets Monument makes your blue creature spells 1 cheaper. Wilson, Refined Grizzly cant be countered and has vigilance, reach, trample, and ward 2. Some have been hits (see: Jodah, the Unifier) and some have been misses (see: any commander with domain because youll always be limited by its colors). Selesnya Scute Swarm Retreat Standard Deck Guide. I am waiting for the free Doomskar that comes with the new starter decks and then will definitely be running 3. This means that rather than making 1/1 Scute Swarm s, we get an ever-increasing number of 3/4 Migratory Greathorn s or even 6/6 Auspicious Starrix s if we managed to add them to the mutate pile. 4 Fabled Passage. Thrashing Brontodon is just efficient removal and a good-sized threat. I love hearing this sort of stuff from players <3. Mutate is an underplayed mechanic, so this deck isnt that harsh on the wallet compared to other decks Ive built and seen. 2023 Magic Find, Inc. All rights reserved. Parcelbeast. You have Flood of Tears and Slip Out the Back in hand. My personal information may be used for the purposes defined in the privacy policy. Commanding Conclusion. Thanks to Scute Swarm's ability to grow exponentially, we can easily end up with hundreds or even thousands of massive mutated Auspicious Starrix Scute Swarms on the battlefield in one big turn, which we can then use to beat our opponent down. The subreddit for anything concerning the Magic the Gathering: Arena! 2 Elder Gargaroth (M21) 179. This allows the deck to essentially go off with only 2 cards and consistent land drops. Enjoy our content? If the Henge is in play remove it ASAP. Silhana Ledgewalker. Feel free to subscribe to my YouTube, we are closing in on 100 subscribers which would be awesome to reach before the end of the year. If I was only playing red decks, then sure, 4 all day, every day. It happens every time I also have an ancient greenwarden out on the field. As far as changes to make to the budget build of the deck, I'm pretty happy with the main deck. Use whatever removal you must keep Lovestruck Beast and Kazandu Mammoth off the field. Trumpeting Gnarr creates a 3/3 green Beast token. Dude I just played had 3 Innkeepers and a Scute, couldn't even destroy enough of his cards with spells to stop him. Standard 5 Color Ramp Deck Guide Is Atraxa Actually OP? The +1/+1 to legendary creatures is a nice bonus, but it gets better because your original Ivy gets bigger with each additional instance of it. If someone starts giving their commander targeted indestructible, for instance, you can get for Ivy too. Giant Slayer does the same thing, but doubles down later to keep whatever is biggest tapped down. I am pretty much dedicated to building around abusing the bug at this point. I hope you enjoyed this deck as well! You might think cutting Greathorn is the response but I dont think so. Gemrazer lets you destroy an opponents target artifact or enchantment. Please take a moment to review them and accept to continue. In its current form, its total settles somewhere between $275-$325 (at the time of publishing). 4 Cultivate (M21) 177 At least 1 basic land. Low Curve Deck - You need 2 lands on turn 2 but would like 3 lands on turn 3 for some 3-drops. I really love playing this deck and it has become a fan favorite over on my stream (which you should totally follow me on *cough*). 20835 balmain Heres the breakdown: Breeding Pool | Illustration by Mike Bierek. You draw a card, play a land, and pass your turn having spent no mana. Possibly Migratory Greathorn but I have really enjoyed it so far. As far as our lands, we get Fabled Passage (which is great with Scute Swarm since it generates two landfall triggers) and some random Triomes. Is Koth actually good? I Agree to the Terms of Use and Privacy Policy. I bring in Chainweb Aracnir as it is a great blocker and threat we can escape and use our milled graveyard as a resource for. Have Ivy trigger off of Slip and target your mutate assistant, then have a copy of Slip target Ivy. Littjara Mirrorlake is another way to get the token train started. All in all, we finished 3-2 with Scute-tate, losing to a UB Rogue-ish Flash deck that seemed like a really tough matchup, thanks to our opponent's endless counters and removal, and to Four-Color Omnath, in a match where we took game one and then lost games two and three after going off the turn before our opponent would die thanks to Ugin janking us out. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. At MTGGoldfish, we value your privacy. Seems fitting. The deck is super fun and does some of the most spectacular things possible in Standard, so I think the answer is yes. Then your scutes get nice big bodies. This freaking combo is so God damn stupid op. Man, what an asymmetrical way to clear the board. 2023 Wizards. Cardhoarder 17 Tix. SUPPORT MY CARD GAME PROJECT!Patreon https://www.patreon.com/italianmageDiscord https://discord.gg/b28ymbBThe Mouse I Usehttps://amzn.to/3gvIkIJThe Monit. Create an account to follow your favorite communities and start taking part in conversations. I am a consistent high Mythic ranked player. As a secondary measure, Ive also included Triumph of the Hordes so that all you will need to do is sneak through a 10/10 with infect or throw the big buys over the wall to hit your opponents with enough to end it. 4 Lotus Cobra. By changing up the sideboard and replacing a couple of the less important main-deck mutaters, we can get the cost of the deck down to just eight rares (four Scute Swarm and four Gilded Gooseand if you wanted to go really deep, you could drop the Gilded Goose for something like Ilysian Caryatid, although I wouldn't recommend it) and zero mythics. Anyone who understands exponential functions can realize how insane this gets after only a . I suggest picking the most powerful engine you have in your hand at the time to put on the battlefield. The learn cards are indeed slow and are the first to cut to speed up the deck. Those two cards don't go "infinte", no. I cut 1 Felidar Retreat because it is slow, and we are bringing in 3 and 5 drops so trimming some of the higher CMC cards helps negate the clunk factor. Voc est aqui: Incio. Youre going to be casting a lot of creature spells since mutate still counts as one, so you might as well squeeze even more blood out of that rock and freeze your opponents creatures while doing it. Auspicious Starrix. Another line would be to try and get your game plan going faster, in that case I would suggest maybe finding room for Lotus Cobra. But this matchup swings in our favor post board in my opinion because we bring so much to the table. Man, I'm old. 23. I haven't played too much Standard 2022 so I don't know how good the learn cards are but that's where I would look for cuts (the divides look bad to me since they just stall and don't really answer anything). This deck is a bit different from other Voltron decks because you do your best to make as many mutated Ivys as possible. My favorite thing this deck does so far is Prosperous Innkeeper + Scute Swarm healing you comical amounts against aggro decks that were a turn away from closing out the game. Migratory Greathorn. Or turn 6 scute, land, mutate migratory greathorn. But we dont. 4 Cultivate (M21) 177 Low Curve Deck - You need 2 lands on turn 2 but would like 3 lands on turn 3 for some 3-drops .