Summons an diabolical death machine to annihilate your opponents. First, max Gatling Gun to guarantee a 1HKO (1 Hit Knock-out). This guide will teach you all about Character Jobs in MapleStory M. Each MapleStory M character is unique and charming in a variety of ways! This inner ability stacks with Decent Combat orders. The factory does not take damage even when attacking enemies with attack reflection. Cooldown: 180 sec. First, max Mechanic Mastery to boost your min-max base damage, followed by Physical Training for the permanent Strength and Dexterity stats. Mechanic Hyper Skill Build Lv.155 – Salvo â Reinforce (Passive) Lv.195 – AP Salvo Plus â Extra Strike (Passive) Lv.177 – Heavy Salvo Plus â Spread (Passive) Lv.183 – Rock ân Shock â Cooldown Cutter (Passive) Lv.168 – Support Unit: H-EX â Party Reinforce (Passive) Lv.150 – Full Spread (Active) Lv.170 – Distortion Bomb (Active) Lv.200 – For Liberty (Supportive). They use guns, but they are always mounted on their robot. I used the Drillhands more often to compensate the lack of mobility in Mechanics. It’s actually quite handy for assisting in training thanks to its vertical range and uninteruppted movement. H-EX uses a special shockwave to reduce your enemy's DEF and recover allied HP. I’ll update the skill build guide ð, @Aclaeus: The update has arrived in GMS with V.160 Black Heaven patch on 2015-03-09 ð. Mechanics uses Guns as their primary weapon of choice, but they do not use the guns directly. First, max Mechanic Mastery to boost your min-max base damage, followed by Physical Training for the permanent Strength and Dexterity stats. And thanks for the replies, really appreciate it. Can be stacked with Full Spread. For notes it would be really helpful to add that you can make the dash into a dash jump by first hotkeying the dash, then pressing jump right after pressing the hotkey while not holding down any directional keys. First, add 1 SP (Skill Point) to unlock Heavy Salvo, Punch Launcher, Overclock and Rock n Shock to gain benefit of its Level 1 mastery. @Fontana: It felt clunky to me too when using AP Salvo with the Homing Beacon. Level 1: MP Cost: 29, Damage: 100%, Max Enemies Hit: 6, Number of projectiles: 6 Level 15: MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Number of projectiles: 6, Homing Beacon (Active) Required Skill: Humanoid Mech (10) Launches a Homing Beacon to attack multiple enemies. Add 1 SP (Skill Point) to unlock Heavy Gatling Gun, Homing Beacon, Open Portal: GX-9 and Mechanic Mastery. Press Up to use it. Level 10:MP Cost: 31, Max Enemies Hit: 10, Damage: 150% to knock back enemies. Hey ayumi, please add to the cons section that Mechanic uses lots of MP when using Heavy Salvo Plus. This will save your time picking up and consuming MP potions. Press J to jump to the feed. Gauntlet Cannon: Attacks up to 8 enemies at 208% Damage 6 times within a certain range. @Kurinteh: Alright, will add the Mechanic con into the guide above! just a quick question about AP salvo…is it normal that when i use it together it missiles it feels really clunky? Welcome to /r/MapleStoryM Add 1 SP (Skill Point) to unlock Humanoid Mech, Gatling Gun, ME-07 Drillhands and Rocket Booster. ð. Moves you to the secret assembly area for the Resistance's summons. The beacon is programmed to chase the targeted enemy. It stated adds 41 attack but does it add attack like in weapons attack power or just the min / max damage? Level 5: MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 180 sec. Ayumi, I really can’t understand what ” Massive Fire: SPLASH-F~IRON-B ” for mechanics is @[email protected], @fuegobagel: Thanks for the tip! Can dash forward twice when timed correctly. Level 1: MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 180 sec. Summoned robots detect nearby enemies and self-destruct on them. Roll a dice to get a random Buff. Temporarily increases all of your skill levels. Use all available Mech weapons to fire every single one of your bullets at once. Also improves the launch speed of Homing Beacon. Roll two dice, and if both have the same number, you'll receive a very powerful buff: Permanently increases your Avoidability when hit while on the Mech. Heavy Salvo at max level can hit more mobs too! Last but not least, cap Heavy Gatling Gun at 14. Robot Attack Power and self-destruction damage +12%, summon duration +12%. Fires a blast of compressed Erdas at nearby enemies. @Lit: I advised not to max Heavy Gatling Gun (2nd Job Skill) as it will soon be replaced by a more powerful skill which is Heavy Salvo. Double tap in any direction to dash. Can you still buy bullets from the general store to increase your damage? Evan I speed up the Mechanic walking so that it does bore the video audience with the lengthy bot installation. Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. Double Down (MAX) 3. Up to two portals can be opened at once, and party members can freely move between them. Heavy Salvo is a skill that has 2 modes similarly to Xenon’s Quicksilver 3 modes. I have a 122 Mechanic right now that seems to be accumulating skill points. I got mines to level 100, and I thought i’d start to like it at 4rth job, like i said it could be that i haven’t reached the end of 4rth job to realize how good it is, but i feel a lot of the skills and summons are useless…after reaching level 100…i’m now actually level 105 on my mech, i went to play my bowmaster which is level 205, and of course theirs a level gap…and I’m not saying the mechs are weak bc their not, at around level 70-80, i was hitting 100k plus with my link skills and legion, but the BM just felt so much different and not in mobility. Can be stacked with buffs other than Speed Infusion. Phantom Take your favorite fandoms with you and never miss a beat. Checky (Mechanic NPC Instructor) explains that he has created a new gizmo (Mech Disguise Swap Chip) that enhances Mech Suit but requires funding of 1 million meso. Summoned robots detect nearby enemies and self-destruct on them. 1. It’s useful to hold your grounds while shooting enemies at a far distance and pushing them away when they get closer to you. Level 1: MP Cost: 100, Tesla Coil Duration: 42 sec, Damage: 110%, Max Monsters Hit: 10, Self-Destruct Damage: 415%, Cooldown: 160 sec Level 10: MP Cost: 75, Tesla Coil Duration: 60 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 550%, Cooldown: 160 sec, Advanced Homing Beacon (Passive) Required Skill: Homing Beacon (10) Enhances Homing Beacon to increase damage. Rock ân Shock (Summon) Places up to 3 Rock ‘n Shock coils to continuously attack and possibly stun enemies. The field does not take damage even when attacking enemies with attack reflection. Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec. But I find the current Heavy Salvo much more interesting to play with in comparison to Laser Blast which looks similar to Buccaneer skill. Hey for 4th job skills you repeated maxing “Homing Beacon Research”, I believe the second one was supposed to be “Mech Alloy Research”. It is affected by the job, ATK (the one that the job uses), PHY DEF, MAG DEF, HP and Crit ATK, as ⦠As a result, you will have Level 7 Homing Beacon which means 2 additional missiles per activation. Homing Beacon Research (Passive) Required Skill: Advanced Homing Beacon (10) Research Homing Beacon technology further to increase the number of missiles launched. The Mechanic is a powerful class that belongs to the Resistance. Also increases all Elemental and Abnormal Status Resistances. Damage: +20%, Heavy Salvo Plus â Spread Required Level: 177 Increase the number of monsters that Heavy Salvo hits. Rocket Booster (Active) Uses rocket power to jump. Hey Ayumi for the hyper skills why wouldn’t you add to ap salvo extra strike wouldn’t that be more beneficial? Level 30: Final Damage +10% for yourself and all your party members, self-destruction damage increased to 1100%, auto-recovery range increased. Note: Salvo skill has 2 versions based on the mount you are using (Humanoid Mech or Tank Mech). Forth, max Robo Launcher RM7 so you can summon it on the top platform where monster spawns while you perform clear the mobs at the bottom platform. “Heavy Salvo” is activated when you are in Humanoid Mech whereas “AP Salvo” is activated in Tank Mech. Thanks for watching my videos! You can also use Homing Beacon to attack boss when you have the Hyper Skill “Full Spread” activated! Maplestoryer Date: Mar/13/15 11:38:29 Views: 968. The next time you want to change color, you will be given a random color: Turquoise, Red / Blue / Basic / Green / Lime / Pink / Purple / Yellow / Orange. Critical Rate inner ability is still useful for training during non tank mode. Perfect Armor (MAX) 9. Thanks ð, @Hamchanic: I have merged 3 of your comments into 1! This is particular useful for 1 vs 1 especially boss without his minions around. Forth, max Robo Launcher RM7 so you can summon it on the top platform where monster spawns while you perform clear the mobs at the bottom platform. When will this patch finally reach MSEA? @KyalC: Thanks for your feedback! Cooldown: 90 sec. Extreme Mech (Passive) Required Skill: Humanoid Mech (10) Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech. Creates a portal that leads to the nearest town. @Lv. Fandom Apps Take your favorite fandoms with you and never miss a beat. Damage -50% only for attacks that inflict damage at a certain ratio of the Max HP. Also, for 3 job, I recommend to max Heavy Salvo first too as level 1 only hits 4 mobs. Level 1: MP Cost: 24, Damage: 76%, Max Enemies Hit: 1, Number of projectiles: 4 Level 15: MP Cost: 10, Damage: 90%, Max Enemies Hit: 4, Number of projectiles: 4. You learn how to use potions more efficiently in order to resolve supply shortage issues. Still leveling the mechanic to check if there are any other changes atm. Support Unit: H-EX (Summon) Summons H-EX, a stationary, multi-functional support robot. Get Passive Skill +1 to increase the level of Homing Beacon from 5 to 6. Also increases Weapon Mastery. Bots ân Tots (MAX) 11. Guild Skills As this attack repeats, more aircraft will appear. Heavy Salvo Plus (Active: Humanoid’s Salvo) Required Skill: Humanoid Mech (1) Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. Here’s the problem now, that I’m getting, I haven’t gotten the last points for the 2nd and 3rd job, I’m missing just one point for each, that’s not normal now, is it? Regular Attack MP Cost: 20, Additional Critical Rate: +50%. Max Bots n’ Tots after Robot Mastery to increase its summon duration and damage. @infern: Mechanic 3rd job debuff from “Support Unit” activates right away, which means monsters within the “Support Unit” range will be affected with the -20% debuff. The paged lagged and when I refreshed it didn’t show that I posted the comment so I typed another one again! Just want to ask 1 more question about the support unit. Note: Salvo skill has 2 versions based on the mount you are using (Humanoid Mech or Tank Mech). The beacon is programed to chase the targeted enemy. ><, Hi Ayumi. Level 30: Damage increased by 6% per summoned Robot, damage increase is additive. Novice Their main town is, just like Battle Mage and Wild Hunter, the Black Wing territory in Edelstein. I recently returned to Maple Story after several years. Hi Ayumi! Can deal damage to enemies even when they are under Attack Ignore and attack reflection. Primary Stat is DEX and Secondary Stat is STR.Mechanic 1st Job SkillsMech: Prototype (Supportive) Mount on ⦠RM7 self-destructs when it runs out of power. You can use this skill key in Humanoid mode to use built-in weapons. Level 1: Key-down skill. This skill will evolve in 4th job to become even more powerful and it’s commonly used by players for bossing and grinding. Explanation: Check this Hyper Stats Guide for more details! Level 1: MP Cost: 1000, Launches a battery that fires 30 micro missiles at up to 15 enemies. To switch between these 2 modes, you will need to either mount as a tank or robot. I’ll update the Micro Missile skill details. What are your thoughts on mechanic’s bossing now. Monsters Hit: +2, AP Salvo Plus â Extra Strike Required Level: 195 Increases the number of attacks on AP Salvo Plus. Level 1: MP Cost: 250, Duration: 4, Max Enemies Hit: 8, Damage: 350%, Number of Attacks: 2, Cooldown: 8 sec. the skills is like drill hands with knock back and 10 enemies, but different damage. User account menu. Finally max Perfect Armor for the additional passive attributes when mounting on a mech. Wild Hunter The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. I have adjusted the Mechanic Hyper Skill Build Guide ð, @Hao: Here is the old laser blast guide at http://ayumilove.net/maplestory-mechanic-skill-build-guide/. I wouldn’t get any nodes of that. Based on my experience, Level 1 Heavy Gatling Gun can easily 1HKO enemies as its damage is similar to a maxed Homing Beacon damage. GMS v.179 â MapleStory V 5th Job (2016-12-15) GMS v.178 â Limitless (2016-11-29) GMS v.177 â Strange Secret Stories (2016-10-19) GMS v.174 â Heroes of Maple: Reborn (2016-06-22) GMS v.172 – Maple’s Eleven (2016-04-21) GMS v.168 – Reboot (2015-12-02) GMS v.160 â Black Heaven: First Chapter (2015-03-09) GMS v.157 â Shinning Stars (2014-12-03) GMS v.148 â Grand Athenaeum (2014-03-26) GMS v.143 â RED Part 1: First Impact (2013-12-04) GMS v.137 â Unleashed (2013-06-19) GMS v.132 â Hyper Evolution (2013-04-03) GMS v.123 â Tempest (2012-11-28) GMS v.118 â Champions (2012-09-21), Your email address will not be published. Cooldown: 1.5, Missile: Shoots 3 missiles in a row to attack 12 enemies at 600% damage 8 times. Combat Power (CP) Shows the overall efficiency of your character. Hero’s Will (MAX). Around this level, monsters will be dealing heavy bump damage, in this case your Support Unit could not replenish your health quickly enough. Sorry! First, add 1 SP (Skill Point) to unlock Heavy Salvo, Punch Launcher, Overclock and Rock n Shock to gain benefit of its Level 1 mastery. Detonates a special Resistance bomb to create a distortion field. Does not stack with Holy Symbol. Testing bandicam on my computer just showing to you my lvl 101 mechanic. Explanation: Mechanic 2nd Job primary attacking skills are Homing Beacon combined with Heavy Gatling Gun. Mechanics uses Guns as their main weapon of choice, but they do not use the guns directly. The enemy with the highest Max HP within range will get attacked first. When attacked, you will gain a Stance effect. Robo Launcher RM7 damage +90%. Heavy Gatling Gun, Homing Beacon, Open Portal: GX-9, Mechanic Mastery (1) 2. Duration: +20 sec. Manager Only applies to Demon, Resistance, and Xenon party members. As a result, I prioritized on maxing Humanoid Mech instead of Gatling Gun. Based on my experience, Level 1 Heavy Gatling Gun can easily 1HKO enemies as its damage is similar to a maxed Homing Beacon damage. Around this level, monsters will be dealing heavy bump damage, in this case your Support Unit could not replenish your health quickly enough. Instead, they are tools used for your mech suit, which you gain as you advance as a Mechanic. Consumes MP when you launch and when you land. Cooldown: 15 seconds. @Martues: I have updated the Mechanic 1st Job Skill Build guide to emphasize on maxing Gatling Gun for unfunded players. Level 1: Dodge Chance: 1%, Damage -1% upon failure to dodge. Level 1: Final Damage +1% for yourself and all your party members, self-destruction damage increased to 520%, auto-recovery range increased. MapleStory Screens, Videos and Forum. Hit the skill key to mount/unmount. Places Portal
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